I'm an aspiring game developer, enthusiastic and eager to learn through internships in the dynamic world of game development. Despite being a beginner, my lifelong passion for gaming has driven me to explore the foundations of this field through online resources and hands-on experimentation. I've already undertaken small personal projects to apply my knowledge and gain valuable insights into the complexities of game development. My primary goal is to secure an internship to bridge the gap between theory and practice, learn from experienced professionals, and contribute my passion and dedication to creative teams. I believe my fresh perspective, insatiable curiosity, and commitment to growth make me a valuable addition to any game development team. I'm excited to connect with mentors, educators, and fellow developers who can guide me on this journey, and I see internships as a mutual exchange of knowledge and inspiration. I'm ready to take on the challenges, collaborate, and make a meaningful impact in the gaming industry. Thank you for considering my application, and I look forward to the opportunities ahead.
Unity
Unity 3D
Unity 2D
C#
Kill Them All" is an action-packed FPS game developed during a one-month internship with Campus Coder. Navigate through post-apocalyptic landscapes, battling zombies. Switch between a variety of weapons, utilizing smooth player and camera movements for an immersive experience. Stay on your toes as the undead follow your every move, making survival a strategic challenge. "Kill Them All" showcases my skills in creating dynamic gameplay, responsive controls, and an intense atmosphere, offering players a thrilling adventure in the midst of a zombie apocalypse.
I created "Car Racing 3D," a fun 3D racing game with help from a YouTube tutorial. I added a steering system for precise control and designed a menu for players to pick their favorite cars. I also improved the game by making opponent cars follow specific paths, added a pause menu for convenience, and expanded the car options by modifying their attributes. My project shows how I can enhance a game and make it more exciting, providing players with a diverse and enjoyable experience.
Developed an engaging 2D infinite runner game, "Escape the Jungle 2D," with guidance from YouTube tutorials. Made substantial contributions by creating an enticing game introduction and implementing a fully functional menu system that included play and quit functions. These additions significantly improved the user experience and made the game more user-friendly.
Fly through poles in "Flapping Bird 2D" a fun mobile game like Flappy Bird. Tap to make your bird go up and down, scoring points as you pass through obstacles. The background moves as you play, adding excitement. The game has easy menus to start and end. It's a simple and enjoyable adventure for your mobile, bringing back the joy of classic Flappy games!
Email: arjunaswal003@gmail.com
Connect with me on LinkedIn.